Star Wars: The Old Republic

Star Wars: The Old Republic

Author
  • Developer: Bioware
  • Publisher: EA

When it comes to science fiction, there are very broadly speaking two types of people. There are those for whom the words “Star Wars” cause squeals of glee, as a result of a sudden flood of nostalgia and excitement that washes through their beings, and then there is everyone else.

Star Wars: The Old Republic’s conversation wheel has a strange power. Look at it and you may rememberBig Decisions it’s helped you make in other, singleplayer games. Look at it and you may wonder if it can do the same in the significantly different universe of MMOs. With the game’s emphasis on being a character of either the “light” or the “dark” persasion, only extremes (plus a dead-neutral option) are reconginsed; any characters that fall in the grey area between will find it difficult to find gear and come at endgame. So from the outset, I would choose to be a baddie.

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